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    blackrazor, whelm and wave

    Posted on 19 December 2021 19 December 2021 Saw-Lau. Wave, Whelm and Blackrazor thumbnail art. DARE!! The main treasure in White Plume Mountain is the three artifacts - Wave, Whelm and Blackrazor. If you drop to 0 from this, your soul gets eaten by the blade. But it won't let him. Sentient Jewel of Wave: Reflection of Blackrazor: Great Sword Legendary Echo of Blackrazor: 5 Sentient Jewel of Blackrazor: Soulrazor: Long Sword Legendary Echo of Blackrazor: 5 Sentient Jewel of Blackrazor: Reflection of Whelm: War Hammer Legendary Echo of Whelm: 5 Sentient Jewel of Whelm: Overwhelming Impact: Throwing Hammer Legendary Echo of . Sentient Magic Items (d4) All sentient magic items from the 5th edition DMG Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. Only Whelm was usable by the dwarf fighter because the dwarf was sympatico with the hammer. Lies Whelm, past waterspouts double. It has hearing and darkvision out to a range of 120 feet. GASP!! Its voice is deep and echoing. Sphinxes, manticores, kelpies, werewolves and the giant crab! Rewards were posted, servants hanged, even the sanctuary of the Yartar thieves' guild was violated in the frantic search for the priceless arms, but not even a single clue was . Look behind you. DARE!! The false Keraptises. It wants the three weapons to be united again and wielded together in combat, even though it violently disagrees with Whelm and finds Wave tedious. The party gathered the loot. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. That has hearing and darkvision out to a range of 120 feet. I've run in about 10-12 times on legendary difficulties ranging from LE to R5 or R6. Not for 11 more days. Appearing as a greatsword dotted with stars, sheathed in a scabbard of black obsidian, Blackrazor hungers for the souls of those it slays and drives its wielder to act against those that have wronged them so that it might feed on their doom. Kestrel, and James Wyatt, recasts the three famous weapons Blackrazor, Wave, and Whelm as legacy weapons and presents Lawrence Schick's entire dungeon fully revised and updated for D&D V.3.5. At some point, however, other parties will be showing up to try to seize the 3 magic weapons for themselves. It has hearing and darkvision out to a range of 120 feet. Well, Wave is certainly an adaption, and while I think it should have been a melee staff posing as a trident with all of the appropriate melee bells and whistles I'll accept the caster-stick iteration. Way back when, Whelm got stats in Open Grave (since it belongs to the vampire Ctenmiir). That leaves Blackrazor, the distant cousin of Stormbringer. Oh, I don't have tint maps for them. Blackrazor Magic Items Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. It is a black sword that shines like a piece of night sky filled with stars, and it is sheathed in a black scabbard decorated with pieces of cut obsidian. The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically.

    Whelm, Wave, and Blackrazor. As the party enters the dugeon, they reach a four-way intersection with a gynosphinx, and Walls of Force blocking the other three . WOTC ran a competition looking . Blackrazor's hunger for souls must be regularly fed. Blackrazor is a sentient item with a relationship to the other legendary items in its dungeon, Whelm and Wave, so it comes with some fun story hooks already built-in. White Plume Mountain is set in the World of Greyhawk. Let's see what each branch consists of. Three companions who find themselves trapped in a city filled with warring priestly factions, devious machinations, and an angry fiend. The three weapons that the wizard Keraptis has stolen and hidden within his volcano dungeon are Whelm a dwarven hammer, Wave a trident and Blackrazor a negative energy sword. The Word of Making is guarded by the oni. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. Immune to charm/frightened Still need to feed the sword a soul every three days or so or it gets grumpy. (Blackrazor, Frostrazor, and Whelm), in a ritual to attempt to transcend the bounds of mortality. Whelm is a sentient lawful neutral weapon with an Intelligence of 15, a Wisdom of 12, and a Charisma of 15. There, in approximately 91 CY, Whelm was one of four legendary objects (the others being Blackrazor, Frostrazor, and Wave) used by Keraptis to open a gate into a distant, shadowy realm, . It has hearing and darkvision out to a range of 120 feet. The other 8 runs, no Blackrazor, Whelm, or Wave has been pulled by me or my wife. FIGHT!! . Blackrazor. . FIGHT!! It was a fun character moment, and I very much wish I had thought of similar things for Wave and Whelm! +3 Chaotic Neutral Greatsword,- Purpose: To devour souls 2. To rescue Wave, you must do battle With the beast in the Boiling Bubble Crost cavern vast where chain-links rattle Lies Whelm, past waterspouts double. . A taunting note, signed with the symbol of Keraptis, an ancient wizard long thought dead, was sent to the owners. Immune to charm/frightened Still need to feed the sword a soul every three days or so or it gets grumpy. Though the weapons having mouthwatering abilities they are also all intelligent and have the capacity to take control of their wielders for their own purposes. Wave is a trident set to use the battleaxe slot. In S2 White Plume Mountain the nefarious wizard Keraptis was the thieving owner of three priceless artifact weapons named Wave, Whelm, and Blackrazor. Realizing they needed protection from further such raids, the gnomes of the mountain opened up Keraptis' old laboratory, deploying magic that . Blackrazor and Whelm were in fairly standard "boss rooms", but Whelm was in a giant bubble in a giant, boiling underground lake. Blackrazor is a hot . Blasingdell Adventures. We see the enchanted weapons Wave, Whelm, and Blackrazor, but they are now found in Trigol, and two of them are given some more interesting backstories than merely "powerful magic weapons in someone's collection." Wave, we find out, is sacred to Geshtai, goddess of rivers, and Whelm is sacred to Bleredd, god of metal, mining, and smiths. Whelm has bonuses to attack and damage, and is said to be more powerful in the hands of a dwarf. Has anyone done both conversions? White Plume Mountain (a companion piece to Wave in my Trident Hak Pak) and opens up a new sword model that was hidden in the NWN game from Bioware. Doing so transfers all the sxp it had to the new jewel, but also destroys the original jewel. Their powers are enumerated in the module, and the appearance of Blackrazor is described in detail. It had a chance with each hit to drain the target's life force and convert it into healing energy and a temporary boost of speed and strength for the wielder. Blackrazor yet remains to be won Underneath inverted ziggurat. When wielded, it bestowed regeneration and immunity to charm and fear magic. Blackrazor, Whelm and Wave are yours! Blackrazor looks pretty much like it does on the back of the original module. As I said in Part 1, White Plume Mountain has three branches, each ending with a room containing one of the three major artifacts of the dungeon - Wave, Whelm and Blackrazor. Kirby T. Griffis reviewed the adventure in The Space Gamer #37. This mod adds Blackrazor, Wave, Whelm and Obsidian, my own personal add on, to the shipwreck at Hela's Folly. * 903 BCY Empire of Sulm destroyed, lands become The Bright Desert. Bump up encounter difficulties if you have to, but let your players have their fun. Wave is. X. Blackrazor remains to be won. Wave I've yet to get any of the Razor, Whelm, or Wave or the googles. It is a black sword that shines like a piece of night sky filled with stars, and it is sheathed in a black scabbard decorated with pieces of cut obsidian. Blackrazor, Whelm and Wave. To rescue Wave, you must do battle With the beast in the Boiling Bubble Crost cavern vast where chain-links rattle L/'es Whelm, past waterspouts double. Despite its nihilism, Blackrazor feels a strange kinship to Wave and Whelm, two other weapons locked away under White Plume Mountain. Sphinxes, manticores, kelpies, werewolves and the giant crab! Whelm is a dwarven hammer whose purpose is to kill all giants, trolls, and goblin-type humanoids. Their powers are enumerated in the module, and the appearance of Blackrazor is described in detail. North past forest, farm, and furrow You must go to the feathered mound Then down away from the sun you'll burrow Forget life, forget light, forget sound. finally, it includes a . The three intelligent magic weapons are Wave, Whelm, and Blackrazor. It wants the three weapons to be united again and wielded together in combat, even though it violently disagrees with Whelm and finds Wave tedious. Blackrazor is a sword whose purpose is to regularly feed on the souls of . Blackrazor: +1 to attack/damage Upon killing a creature with the weapon, gain 10 temp hp. If the . This mod adds Blackrazor, Wave, Whelm and Obsidian, my own personal add on, to the shipwreck at Hela's Folly. Its black scabbard is decorated with pieces of cut obsidian. They have to give 'em back once they're done anyway. Shipping calculated at checkout. Blackrazor's hunger for souls must be regularly fed. But before you can go someone is behind you. 7. Now, the former owners of Wave, Whelm and Blackrazor are outfitting a group of intrepid heroes to take up the challenge of recovering these magical weapons from White Plume Mountain. White Plume Mountain (a companion piece to Wave in my Trident Hak Pak) and opens up a new sword model that was hidden in the NWN game from Bioware. So if you've been looking for a classic adventure that you can use with the newest rules, download this web enhancement now . . Uncomfortable with the weapons desires, Quintos attempts to unattune to Blackrazor. Whelm went into a bag. ** Records show the weapons Blackrazor, Wave and Whelm all in possession of Keraptis at this time. Blackrazor, swords and staves v4 . S3: Expedition to the Barrier Peaks: From the preface by Gary Gygax: "This module was begun early in 1976 when TSR was contemplating publication of a science . Answer (1 of 3): My ex-wife ran us through the "S2: White Plume Mountain" module where the characters that were left obtained the 3 artifact level weapons. In encounter 17, for example, characters find themselves in a giant bubble suspended above a boiling lake. Blackrazor was a +3 longsword. The other two were t. The players need to defeat a giant crab in order retrieve Wave without damaging the fragile bubble and falling their doom.

    Blackrazor's blade shines and glints, yet it seems to suck in the light as well [Photo Credit: Wizard+] Closing out the trio of sentient weapons that can be found in the heart of Keraptis' mountain lair, we find Blackrazor. Good . YAY! To enter an active volcano on a quest for the three magic weapons, Blackrazor, Whelm and Wave! Shipping calculated at checkout. The party sensed this was an old . [1] " Ye who hold the razor's blade Forged of darkest iron finally, it includes a . It has hearing and darkvision out to a range of 120 feet. If the . Plot []. White Plume Mountain Walkthrough Map Print. The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. . Orgrush shoved the coffin aside, revealing Whelm the legendary hammer and some bags of coin with three magic scrolls.

    Wave is a trident whose purpose is to destroy all those who won't convert to the worship of Poseidon. Its voice is deep and echoing. I have removed Blackrazor and Wave from the dungeon. The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. Not for 11 more days. Frostrazor isn;t there though (IIRC) #3. snakeheadfish33 1. #1 Feb 16, 2020. So the stars "float" through space on the sword? * I care not, former owners brave, The party: Cat Links White Plume Mountain. They will make encounters easier. Night Game. Inspired by Elric's Stormbringer this is a sword any old school gamer knows well. If you drop to 0 from this, your soul gets eaten by the blade. #2. cwslyclgh. The chill of the endless void emanates from Blackrazor, and those who stare into its blade too long get the eerie feeling that the stars within are slowly drifting closer. Its voice is deep and echoing.

    That garnered, think not that you're done, For now you'll find you are caught. It shouts battle cries in Dwarvish when used in combat. It also includes the falchion and two wizard staves (these are gnarled wooden staves, not huge, fancy glow-in-the-dark ones). At the perilous mud geyser, the frictionless room, the magic stream, and the boiling bubble! Agreed. Blackrazor: +1 to attack/damage Upon killing a creature with the weapon, gain 10 temp hp. Wave is a sentient magical item originally created to help spread the worship of a god of the ocean, . Around 491 CY, a band of adventurers called the Brotherhood of the Tome raided White Plume Mountain and stole the four weapons, among other . There will be hints about where to find Blackrazor and Wave (in other dungeons) in White Plume Mountain. Giant, and Goblin. Fantasy Dungeons and Dragons. In both of the revised modules, the classic weapons associated with them (Blackrazor, Whelm and Wave for White Plume Mountain, Frostrazor for Return to White Plume Mountain) have been converted into Legacy Weapons. I'm not rolling for wandering monsters while they are in the dungeon. Wave is a trident set to use the battleaxe slot. To me Whelm is a spot on; it's as close to the original weapon design as can be, while still being useful in DDO. Plot []. Encounter 27 features an ogre mage who possess Blackrazor, a blatant rip-off of Elric's Stormbringer. With the Beast in the Boiling Bubble. To Peterson, just the inclusion of Blackrazor makes White Plume Mountain a "classic". Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. Wave, Whelm, and Blackrazor are very powerful weapons, but even then they can only do so much.

    The weapons' former owners each received a copy of a taunting poem, instructing them that the weapons are located in . I ran a more conservative campaign and felt, for the level of the dungeon, that there were too many rewards. The three legendary weapons - Wave, Blackrazor, and Whelm - reunited, began squabbling with each other through telepathic means. There was total potential for players to completely screw over the entire party by popping the bubble in some way, so Wave's lax requirements for use was a built-in safety mechanism to prevent that. Blackrazor comes in both one and two handed versions since it is a hand and a half sword. White Plume Mountain. They don't know how much lead time they have. For Throwback Thursday I thought it would be cool to look at the original iteration of Blackrazor. It magically returns to its wielder when thrown. It is one of the few +4 weapons that can be found in Baldur's Gate II, and has the unique ability to instantly slay Efreeti, Fire Elementals and Fire Salamanders .

    Three weapons were stolen from their owners, Blackrazor, Wave and Whelm. 'cross cavern vast, where chain-links rattle. Blackrazor's wielder gains temporary hit points equal to the creature's maximum hit points, an astounding ability that will keep the wielder alive through almost anything. Osc_ Osc_ View User Profile View Posts Send Message Acolyte; Join Date: 11/9/2019 Posts: 14 Member Details; The three magic weapons from white plume mountain have some amazing artwork, its a shame none of it is used on their pages. We've got Wave, Whelm and Blackrazor; we've killed everything; and looted everything. Interestingly, Ivamel noticed that Marcus(who wields Wave), Lundie(who wields Whelm), and Quintos(who wields Blackrazor) have two shadows now. The weapon can speak , read, and understand Common, and can communicate with its wielder telepathically. Yes, they are player favorites, but they are incredibly imbalancing items (they are practically artifact/relic level weapons). Specifically, Whelm, Wave, and Blackrazor. Aug 05, 2004 17:08:15 : I believe that at offical 3e versions of Wave, Whelm and Blackrazor appear in the arms and equipment guide (3e). The final member of the White Plume Mountain gang, Blackrazor is a +3 greatsword that cannot be wielded by a lawful creature. Whelm is there, but modified to better suit our campaign. To enter an active volcano on a quest for the three magic weapons, Blackrazor, Whelm and Wave! Death Penalty: PCs who die, and are not raised, will be replaced with 4th level characters. The original Bill Willingham art from AD&D module S2 ("White Plume Mountain") cut for the back cover by TSR.

    Time Pressure: The party has gotten the drop on everybody else. GASP!! White Plume Mountain Walkthrough Map Print. and understand Common, and can communicate with its wielder telepathically. The editors of Dungeon felt that the adventure was defined by the ziggurat and its monsters. Returning 7 results for 'blackrazor'. If striking an undead, take 1d10 damage and heal target for that amount. Unlike its kin, Wave and Whelm, Blackrazor does not seek to protect anyone or anything. . At the perilous mud geyser, the frictionless room, the magic stream, and the boiling bubble! The weapon can speak, read. ** * 913 BCY Shattados, last King of Sulm, receives the Scorpion Crown from the chaos god Tharizdun. To save the city, they must find three weapons of power, which lie in the most trap-laden, monster-infested place this side of Acererak's tomb: White Plume Mountain. By the late fifth century CY, a band of adventurers known as the Brotherhood of the Tome stole the magical weapons Blackrazor, Frostrazor, Wave, and Whelm from White Plume Mountain. On the fly, I had Blackrazor tell Adelin that it would attack the lich and deal appropriate damage only if he agreed to sacrifice half of his hit points. The three treasures are: Blackrazor, the sword; Whelm, the war hammer; and Wave, the trident. Sounds like a good time, but the only problem I've got is that it uses the rules for legacy items for the three big-ass weapons in the module--Blackrazor, Wave, and Whelm--are "updated" to use the legacy item rules. Blackrazor, swords and staves v4 . There are no references for what Wave and Whelm looked like, so I made a standard trident for Wave and an oversized beck de corban for Whelm. At a summit between three powerful nobles, the legendary weapons Blackrazor, Wave, and Whelm vanished from beneath the very noses of their owners. Wave (Legendary White Plume Mountain drop) Whelm (Legendary White Plume Mountain drop) Blackrazor (Legendary White Plume Mountain drop) Here's a DDOWiki page with that info on it Also (random tidbit of info) you can actually eat a sentient jewel. Blackrazor is convinced that everything sprang from nothing, and to nothing it shall eventually return. Those who know how to use any sword will instantly become proficient with Frostrazer when they hold it, which will allow them . Kestrel, and James Wyatt, recasts the three famous weapons Blackrazor, Wave, and Whelm as legacy weapons and presents Lawrence Schick's entire dungeon fully revised and updated for D&D V.3.5. Wave, Whelm, and Blackrazor, three highly valued magic weapons, disappeared several weeks ago from the vaults of their owners. As to not . Despite its nihilism, Blackrazor feels a strange kinship to Wave and Whelm, two other weapons locked away under White Plume Mountain. The voice actors are DDO stalwarts Cindy Robinson (Wave) and Scott McNeill (Whelm, Blackrazor) Pages in category "DDO voice actors" The following 10 pages are in this category, out of 10 total. I care not, former owners brave What heroes you seek . The note, while cryptic, has convinced the owners that the objects have been taken . Interestingly, Ivamel noticed that Marcus(who wields Wave), Lundie(who wields Whelm), and Quintos(who wields Blackrazor) have two shadows now. So if you've been looking for a classic adventure that you can use with . The goggles haven't been pulld AT ALL in ANY of the runs, Heroic or Legendary! Blackrazor - Blackrazor's blade is as black as the night sky and sparkles with the stars of alien constellations. White Plume Mountain, the new revised adventure by Andy Collins, Gwendolyn F.M. In lieu of a level drain per hit, it has 5 hp for 5 seconds leech. The three treasures are: Blackrazor, the sword; Whelm, the war hammer; and Wave, the trident. Continue reading Right! In lieu of a level drain per hit, it has 5 hp for 5 seconds leech. Later on, Wave got stats in Plane Below, and WOTC previewed it here.

    Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10, and a Charisma of 19. And I find the entire idea behind legacy items to be a bucket of ass. The weapons' former owners each received a copy of a taunting poem, instructing them that the weapons are located in . Wave +1 weapon Blackrazor. Uncomfortable with the weapons desires, Quintos attempts to unattune to Blackrazor. Specifically, Whelm, Wave, and Blackrazor. The player got very into this, stabbing himself with the sword to gain further advantages. White Plume Mountain, the new revised adventure by Andy Collins, Gwendolyn F.M. Another Judge, Clark Peterson, said that he liked the three magical weapons: Wave, Whelm, and Blackrazor. Its voice is deep and echoing. Sev mentioned the weapons can be upgraded in the future: Can the "Echo of Blackrazor" texture turned into an animated one? That garnered, think not that you're done For now you'll find you are caught. Its voice is deep and echoing. If striking an undead, take 1d10 damage and heal target for that amount. The weapon communicates telepathically with its wielder and can speak, read, and understand Dwarvish. Underneath inverted ziggurat. We just need to nip back out of. But it won't let him.

    Blackrazor comes in both one and two handed versions since it is a hand and a half sword. To rescue Wave, you must do battle. There is a fourth weapon hidden in White Plume Mountain, called Frostrazor. It also includes the falchion and two wizard staves (these are gnarled wooden staves, not huge, fancy glow-in-the-dark ones). Wave +1 weapon All four modules of the S-series were included as part of the Dungeons of Dread hardcover collection, released on March 19, 2013. The version of Whelm in the Encyclopedia Magica differs from the version of Whelm in Return to White Plume. I could send you .obj files of them and their corresponding textures. The Wave is a +4 Halberd that can be crafted by Cromwell if the player can supply him with the Wave Shaft, the Wave Blade, and 7500 gold pieces. It has hearing and darkvision out to a range of 120 feet. The module is a dungeon crawl, precipitated by the theft of three magical, sentient weapons: a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). MODIFICATION - part 1 (THE ITEMS): I eliminated Wave, Whelm, Blackrazor. White Plume Mountain is set in the World of Greyhawk. You gain a +3 bonus to devours its soul, unless it is a construct or an undead. The module is a dungeon crawl, precipitated by the theft of three magical, sentient weapons: a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). White Plume Mountain is home to some of the most famous magic items in the history of Dungeons & Dragons, including Blackrazor, Wave, and Whelm. But it's not totally unbalancing. In case that wasn't ominous sounding enough, the sword's primary purpose is to devour souls.

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